![]() The iOS App Store was opened on July 10, 2008, with an initial 500 applications available. iPhone (first generation), the first commercially released device running iOS, then called iPhone OS (2007) ![]() On March 6, 2008, Apple held a press event, announcing the iPhone SDK. In October 2007, Apple announced that a native Software Development Kit (SDK) was under development and that they planned to put it "in developers' hands in February". Jobs' reasoning was that developers could build web applications through the Safari web browser that "would behave like native apps on the iPhone". Initially, third-party native applications were not supported. At the time of its unveiling in January, Steve Jobs claimed: "iPhone runs OS X" and runs "desktop class applications", but at the time of the iPhone's release, the operating system was renamed "iPhone OS". The operating system was unveiled with the iPhone at the Macworld Conference & Expo on January 9, 2007, and released in June of that year. ![]() Forstall was also responsible for creating a software development kit for programmers to build iPhone apps, as well as an App Store within iTunes. The decision enabled the success of the iPhone as a platform for third-party developers: using a well-known desktop operating system as its basis allowed the many third-party Mac developers to write software for the iPhone with minimal retraining. Jobs favored the former approach but pitted the Macintosh and iPod teams, led by Scott Forstall and Tony Fadell, respectively, against each other in an internal competition, with Forstall winning by creating iPhone OS. In 2005, when Steve Jobs began planning the iPhone, he had a choice to either "shrink the Mac, which would be an epic feat of engineering, or enlarge the iPod". The current stable version, iOS 17, was released to the public on September 18, 2023. Major versions of iOS are released annually. These mobile apps have collectively been downloaded more than 130 billion times. As of December 2023, Apple's App Store contains more than 3.8 million iOS applications. Since its launch, iOS has been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (introduced: January 2010 availability: April 2010). It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. It is the world's second-most widely installed mobile operating system, after Android. It is the operating system that powers many of the company's mobile devices, including the iPhone the term also includes the system software for iPads (predating iPadOS, which was introduced in 2019) as well as on the iPod Touch devices (which were discontinued in mid-2022). It was unveiled in January 2007 for the first-generation iPhone, launched in June 2007.Īlthough some parts of iOS are open source under the Apple Public Source License and other licenses, iOS is an Apple proprietary software. IOS (formerly iPhone OS) is a mobile operating system based on macOS and on components of the Mach microkernel and FreeBSD, a Unix-like operating system, developed by Apple Inc. To improve your experience I would highly recommend updating your phone to the latest iOS version.Proprietary software except for open-source components That way we use the latest technology and we ensure the best security as well (the older the iOS version, the easiest it is to exploit vulnerabilities). Personally it does not affect me that much as I’m developing for in house apps where we force our employees to update the phone they were given. So I wonder why you would not upgrade to enable the developer using the latest APIs ? Because of people like you we have to write a lot of *) code and many “if ios15 then… else if iOS 14…” which is a huge source of bugs. Many new features are introduced with each new release that make both my life easier as a developer but also your experience better with less bugs. As an iOS developer I enjoy the new features of Swift (language used to code apps) and particularly the new UI system introduced in 2019: SwiftUI. I’m interested in knowing why you don’t update. I'm still looking for a good reason to update from iOS 14.
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